Eternal Creations is looking for a passionate and skilled Sound Designer to join the team Part Time or Full Time. You’ll work closely with designers, artists, developers, and producers to bring our worlds, mobs, items, and gameplay moments to life with high-quality audio. If the description below fits you, get in contact!
What You'll Do
Design, create, and polish sound effects (SFX) for mobs, items, UI, ambience, interactions, and gameplay events.
Build cohesive sound palettes that match the tone of each project (vanilla-friendly, immersive, and high-impact where needed).
Collaborate with artists, designers, and developers to ensure audio supports gameplay clarity and player feedback.
Iterate quickly based on internal playtests and feedback, including multiple variations when needed.
Mix and optimize audio for in-game use (consistency, loudness balance, compression, trimming, looping, etc.).
Organize and deliver audio assets in a clean, production-ready format with clear naming conventions.
Attend weekly sync meetings to discuss updates and progress.
Ensure our content meets both internal standards and Marketplace requirements.
Report back to the Head of Production.
Requirements
Strong sound design fundamentals (timing, layering, texture, impact, and readability in gameplay).
Experience creating game-ready SFX and ambience (not just music production).
Comfortable working with iterative feedback and production deadlines.
Strong organization skills (file structure, naming, versioning, exports).
Familiar with common audio tools (e.g., Ableton, FL Studio, Logic, Reaper, Pro Tools, Audition, etc.).
Knowledge of productivity tools (ClickUp, Notion, or similar).
Good written and spoken English communication.
Capable of working independently and within a team.
Must be available for regular scheduled team meetings.
Must be located +-5 hours of GMT+2 (European Summer Time).
Job Details
Type: Freelance
Pay: Competitive based on experience, rough range 17.5–20$ per month
Location: Remote (within 5 hours of GMT+2)
